An assistant editor reviews a spreadsheet next to her keyboard while working on a sequence, with two other editors focused on their monitors in a shared edit bay; a finishing schedule with color-coded Post-its hangs on the wall nearby.

Case Studies and Success Stories

Case Studies and Success Stories

Case Studies and Success Stories

Aug 6, 2025

Innovative Solutions

The Pileup Doesn’t Start in Week Ten. It Starts in Week One.

Anyone who’s overseen post on a reality series knows exactly when the wheels come off. Not in the field. Not at delivery. It’s usually somewhere in the middle of episode 4—when media starts to back up, roughs are overlapping with network cuts, and suddenly the makeshift Slack channel is pinging with 38 unrelated fires.

The implication is always:

“We didn’t plan this right.”

But we do plan. Calendars, AVIDs, stationery—those get set. What falls apart is the connective tissue: asset naming, handoffs, ingest, temp VO, finishing logistics. Industry-wide, post is still run on the assumption that chaos is part of the job.

We had a recent case—a 12-episode competition show for a major streamer—that gave us a familiar pileup. But this time, we built something different. Something that held.

Where Most Teams Trip Up

It’s not about software or talent. It’s about system failure. More specifically:

1. Too Many Stakeholders With No Shared Language.

The showrunner talks in creative beats. The AE needs file types. Legal wants timecode. Everyone’s using documents in slightly different versions—until the wrong one reaches color.

2. Dead Zones Between Vendors.

Ingest is external.
Online is across town.
The mix is in-house—but the schedule never reflects how long it takes to wrangle AAFs.

These invisible boundaries eat days.

3. AEs as Project Managers by Default.

Every time a delivery date shifts or the Dropbox link breaks, guess who catches it? Your assistants. Not because it’s their job—but because no one else is doing it.

These aren’t edge cases. They’re normal. Especially under fast-turn, medium-budget realities. And the result is that even solid shows start dragging under the weight of their own logistics.

What We Actually Built

This show had a common structure: 12 episodes, 6-week edit, fast approvals. We came in early—before camera rolled—with a full SAMEpg Post-as-a-Service engagement. Here's what we put in place:

1. A Unified Asset and Delivery Protocol

We established a show-specific tagging/naming convention that touched every phase: from initial camera cards to final mix assets. No more “episodefinalFINAL.mov” floating in random folders.

  • Project folder trees were structured in week-based increments, not just episodes—so overlapping deliveries were managed by calendar reality, not just numbering logic.

  • All exports were sent via a SAMEpg-managed frame.io pipeline, with automations to trigger notifications only when assets were on-spec. That eliminated 80% of “can-you-check-this” emails.

2. In-Person Assistant Supervision (Yes, Seriously)

Even with remote systems, we placed a SAMEpg assistant-level supervisor physically near the offline team. Their only job: supervise setup, naming, and pull logistics.

  • This person wasn’t editing. They were managing creative overhead: making sure VOs were dropped correctly, strings were being conformed as expected, and no one was rage-exporting to the wrong tree at midnight.

  • The online team had a single-point-of-contact throughout, with zero “did this get sent?” calls.

3. Day-Zero Finishing Schedule, Not a Guess

Here’s where the game changed: Before edit even started, we scheduled finishing for all 12 episodes based on a combination of legal review turnaround estimates, network note lags, and actual AE throughput from previous work.

  • This gave the EPs a real post map. They didn’t need to ask if they could add a reshoot to Episode 7. They could see the downstream impact already modeled.

  • When editorial bottlenecked—for understandable reasons—we had five different mix/online schedule swaps pre-approved and ready on deck. That’s not emergency triage. That’s architecture.

What Changed (Emotionally and Operationally)

By wrap, the biggest takeaway wasn’t faster delivery—though we shaved two weeks off the expected timeline. It was the absence of churn.

  • Post sups weren’t translating frantic text threads into finish house math.

  • AEs weren’t chasing network-ready assets while trying to prep a second-string.

  • The EPs started treating post like a creative check-in, not a damage control cycle.

The network told us this was the cleanest delivery they'd seen from the showrunner’s team across three series.

But more telling: the offline editors hit every milestone without pulling a single weekend. Because nothing broke mid-pipeline.

This Isn’t Glory Work. It’s Sane Work.

We didn’t change the format.
We didn’t buy faster computers.
We didn’t add more humans.

We agreed early that the handoffs matter as much as the cuts.

Post doesn’t collapse because the show is too ambitious. It collapses because the connective rules between people are too informal, too late, or too dependent on urgency.

If there’s one thing this case reinforced: reality post doesn’t need more heroes. It needs systems that assume reality. That’s what SAMEpg does—and why the people making the show actually felt the difference. Not in the pitch meeting. In the last week of post, when nothing caught fire.

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